REFERENCE GUIDEVERSION 2.0v1
1 PrefaceKatana is a 3D application specifically designed for the needs of look development and lighting in an asset basedpipeline. Originally develop
100Control (UI) Default Value Functionfit Best Controls how the image file fits into the image plane if thereis a mismatch between aspect ratios:• Fil
101Control (UI) Default Value Functiony 0manualPlacementSettings: Yesrotate 0CameraScreenWindowConstraintThis node is used to orient, scale, and posit
102ClippingConstraintThis node adjusts the camera's near and far clipping planes to fit just in front of and behind the target (along the axisfro
103CollectionCreateCollections are used to store a CEL statement. They are stored as attributes at /root. As they are simply attributeswithin the Scen
104ConstraintResolveThis node resolves all constraints stored on the locations referenced in globals.constraintList at /root/world.CoordinateSystemDef
105Control (UI) Default Value FunctionAdopt SelectedNodegraph NodeN/A Creates an expression from the currently selected NodeGraph node linking the Sce
3 Nodes D-HDependencyMergeThe DependencyMerge node takes any number of Render dependencies as inputs and consolidates them into asingle link that you
107Control (UI) Default Value FunctionbasePath none Describes the Scene Graph location of the camera or light todolly. The basePath parameter options
108FaceSetCreateThis node creates a set (or group) of faces in an existing mesh. This is useful in order to more easily re-select themlater when makin
109Fork3DFork3D creates multiple instances of the upstream Scene Graph when the value of a fork variable is evaluated. Theevaluation of upstream param
11• Finally, you can click the Help menu to access the following:• User Guide - the Katana user guide, which is aimed at users of all levels and cover
110Control (UI) Default Value FunctionbasePath none Describes the Scene Graph location of the object to constrain.The basePath parameter options are a
111NOTE: Some of the controls listed may not be available due to the extensive customizability of Katana.Some of the Gaffer node's menu options a
112Control (UI) Default Value Function[Gaffer object table] gaffer Displays a list of all objects controlled by this Gaffer node. Theobject table cont
113Control (UI) Default Value FunctionDelete N/A Deletes the entry in the Gaffer object table selected.Lock N/A Locks the entry to prevent transformat
114Control (UI) Default Value FunctionSelect InScenegraphN/A Selects the location specified by this parameter in the SceneGraph tab.Add > Light N/A
115Control (UI) Default Value Function[Gaffer object table] N/A Displays a list of all objects controlled by this Gaffer node. Theobject table contain
116Control (UI) Default Value FunctionDuplicate N/A Creates a copy of the currently selected entry.Export Rig... N/A Exports the currently selected it
117Control (UI) Default Value FunctionrotationOrder XYZ Sets the order in which rotation is applied:• XYZ• XZY• YXZ• YZX• ZXY• ZYXinterface: SRT Value
118Control (UI) Default Value FunctionbaseAimAxis 0.0, 0.0, -1.0 The axis of the base object that is pointed at the target.Adjusting these values chan
119Control (UI) Default Value Functionenable exceptions Enabled When enabled, enter Scene Graph object locations to create anexception list.enabled ex
2 Nodes A-CAimConstraintApplies an aim constraint to an object in the Scene Graph.Control (UI) Default Value FunctionbasePath None Describes the Scene
120Control (UI) Default Value FunctionCustom N/A Adds a Custom parameter to this CEL parameter.Append Scene GraphSelectionN/A Adds a Paths list to thi
121Control (UI) Default Value FunctionrotationOrder XYZ Sets the order in which rotation is applied:• XYZ• XZY• YXZ• YZX• ZXY• ZYXinterface: SRT Value
122Control (UI) Default Value FunctionbaseOrigin Object Sets how the center of the base object is calculated:• Object - uses the local origin of the o
123Control (UI) Default Value FunctionMaterial TabuseLookFileMaterial Disabled When enabled, the material from an associated LookFile is used.Add shad
124Control (UI) Default Value FunctionaddSystemOpArgs No If enabled, adds a 'system' opArg containing information fromthe graph state time s
125Control (UI) Default Value FunctioninputBehavior only valid Controls how input ports on the node are mapped onto theinputs of the underlying Op. Th
126Control (UI) Default Value FunctionCEL > Add Statements N/A • Paths - adds a Paths list to this CEL parameter.• Collections - adds a Collections
127Control (UI) Default Value FunctionapplyWhen during op resolve Determines when the script is run:• during op resolve - the script and its arguments
128Control (UI) Default Value FunctionCEL > Add Statements N/A • Paths - adds a Paths list to this CEL parameter.• Collections - adds a Collections
129Control (UI) Default Value FunctionrecursiveEnable No When applying in a non-immediate state, enabling this results inthe Op running at every locat
13Control (UI) Default Value FunctionbaseAimAxis 0.0, 0.0, -1.0 The axis of the base object that is pointed at the target.Adjusting these values chang
130Control (UI) Default Value FunctionresolveIds N/A When applyWhen is set to during op resolve, you mayspecify a space-delimited list of strings to i
131Control (UI) Default Value FunctiondisableAt N/A Execution is disabled for locations at or below this CELstatement. For large scene hierarchies, th
132This node is most often used to group nodes that have no input, but provide a Scene Graph location as an output.For example, the GroupMerge node co
133GroupStackThe GroupStack node is a SuperTool that creates a convenient interface for managing a list of nodes of the sametype.Within the GroupStack
134Control (UI) Default Value FunctionCopy Selected Entries N/A Copies the selected node to the clipboard.Paste N/A Paste the current clipboard node i
4 Nodes I-KImageAddMixThis node performs a typical over operation using a curve LUT on the foreground input alpha, then computes theresult to pass dow
136Control (UI) Default Value Functionpremultiplied disabled When enabled, treat the fg colors as being premultiplied by theoriginal alpha, before app
137Control (UI) Default Value FunctionG enabled When enabled, affect the green channel of the image.B enabled When enabled, affect the blue channel of
138Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
139Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
14Alembic caches are retrieved with reference to time, not a particular frame; because of this, Katana needs to knowwhat frame rate to use when queryi
140Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
141Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
142Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
143Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
144Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
145Control (UI) Default Value Functionlightness 0 Sets the lightness of the background.alpha 0 Sets the alpha value of the background.color > HSVhu
146Control (UI) Default Value FunctioninfiniteExtent Disabled When enabled, the color extends beyond the bounds.colorcolor 0.0, 0.0, 0.0, 1.0 The colo
147Control (UI) Default Value FunctionR enabled When enabled, affect the red channel of the image.G enabled When enabled, affect the green channel of
148Control (UI) Default Value Functionfilter Gaussian Select the filtering algorithm to use:• Box• Triangle• Gaussian• Bell• BSpline• MitchellborderEx
149Control (UI) Default Value Functionblue 1 Applies a multiplier to the blur amount for the bluechannel.alpha 1 Applies a multiplier to the blur amou
15Control (UI) Default Value FunctionaddBounds Specifies where the overall bounds should be placed:the root location, its direct children, both or non
150Control (UI) Default Value Functionfringe disabled When enabled, the mask is modified so that by default thebrightness effect is limited to the fri
151Control (UI) Default Value FunctiongreenChannel G Select what to use as the green channel:• R - use the red channel from greenSource.• G - use the
152Control (UI) Default Value FunctionalphaChannel A Select what to use as the alpha channel:• R - use the red channel from alphaSource.• G - use the
153Control (UI) Default Value Functionalpha 1 Sets the alpha value of the pixels in any channels that you haveset to Const.constantColor > HSVhue 0
154Control (UI) Default Value FunctionAverage EnabledMin DisabledMax DisabledFront EnabledBack DisabledAuto-Disable UponReleaseEnabledcolor2 0.5000, 0
155Control (UI) Default Value Functioncommonprocess rgba The channels to clamp.mix 1 Dissolves between the original image at 0 and the full clampeffec
156Control (UI) Default Value Functionred 16 Sets the maximum values at which the rgba channels areclamped.green 16blue 16alpha 1inputs Unpremultiplie
157Control (UI) Default Value Functionheight globals.height The height of the image in pixels.The default setting, globals.height, resizes the image t
158ImageContrastThis adjusts the input image's contrast around a fixed color point.Control (UI) Default Value FunctionR enabled When enabled, aff
159Control (UI) Default Value Functionr 1 Adjusts the image contrast in the red channel only.g 1 Adjusts the image contrast in the green channel only.
16Control (UI) Default Value Functionmode Current Frame Sets the timing mode to apply to the asset:• Current Frame - uses the current frame to accesst
160Control (UI) Default Value FunctioncontrastFunction Power Select the contrast function to use:• Power• Linearinputs Unpremultiplied Select whether
161ImageCropThis node removes, or crops, image information outside a defined area, though Katana has both a data window anda display window (to use th
162ImageDifferenceThis node layers images together using the Difference compositing algorithm: abs(F-B). It shows how much thepixels differ and is use
163Control (UI) Default Value Functionoperation ImageDifference If you don't want layer the images together using theImageDifference compositing
164Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
165Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
166Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
167Control (UI) Default Value FunctionMaskchannel A The channel from out_mask input to use as amask:• R - use the red channel as the mask.• G - use th
168Control (UI) Default Value FunctionuseOverscan globals.compDefaults.useOverscan When enabled, use upstream overscan (ifavailable) during the border
169Control (UI) Default Value FunctionhighlightCompensation enabled When enabled, Katana adaptively compressespixel values prior to transform filterin
17Control (UI) Default Value FunctionAnti-aliasing SettingsAA_samples 1 Sets the number of anti-aliasing samples Arnold fires.The number fired is the
170Control (UI) Default Value FunctionA enabled When enabled, affect the alpha channel of the image.mix 1 Dissolves between the bg image at 0 and the
171Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
172Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
173Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
174Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
175Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
176Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
177Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
178Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
179Control (UI) Default Value Functionunits F-Stops Select the units in which the exposure is altered:• F-Stops - use the fsColor controls to adjust e
18Control (UI) Default Value FunctionLighting > Ray DepthGI_total_depth 10 Sets the ultimate limit on ray depth, regardless of raytype.GI_diffuse_d
180Control (UI) Default Value Functionfringe disabled When enabled, the mask is modified so that by default the fadeeffect is limited to the fringe (s
181Control (UI) Default Value FunctionR enabled When enabled, affect the red channel of the image.G enabled When enabled, affect the green channel of
182Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
183Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
184Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
185Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
186Control (UI) Default Value Functionunits F-Stops Select the units in which the gain is altered:• F-Stops - use the fsColor controls to adjust gain.
187Control (UI) Default Value Functiongammargb 1 Adjusts gamma in the red, green, and blue channels.r 1 Adjusts gamma in the red channel.g 1 Adjusts g
188Control (UI) Default Value Functioninputs Unpremultiplied Select whether you are using a premultiplied or unpremultipliedinput image:• Premultiplie
189Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
19Control (UI) Default Value FunctionAI_RAY_REFRACTED On Toggle refraction rays on or off.AI_RAY_DIFFUSE Off Toggle diffuse global illumination rays o
190Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
191Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
192Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
193Control (UI) Default Value FunctionMaskchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - u
194Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
195Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
196Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
197Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
198Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
199Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
Katana™ Reference Guide. Copyright © 2012 The Foundry Visionmongers Ltd. All Rights Reserved. Use of this document and the Katanasoftware is subject t
20Control (UI) Default Value FunctionCameracamera_type from_camera_locationSets the type of camera used.filtermap N/A Sets which shader - if any - is
200Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
201Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
202Control (UI) Default Value Functionchannel a The channel from the out_mask input to use as a mask:• r - use the red channel as the mask.• g - use t
203Control (UI) Default Value Functionblue 1 Sets the gamma level for the blue channel.alpha 1 Sets the gamma level for the alpha channel.outputMinred
204Control (UI) Default Value FunctionR enabled When enabled, affect the red channel of the image.G enabled When enabled, affect the green channel of
205Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
206Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
207Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
208Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
209ImageMaxThis node layers images together using the Max compositing algorithm: max(F,B). It takes the maximum values ofboth images. This is a good w
21Control (UI) Default Value Functionflip_t none Sets whether an objects T coordinates are inverted ornot.CCW_points Off Sets whether points are proce
210Control (UI) Default Value Functionoperation ImageMax If you don't want layer the images together using theImageMax compositing operation, sel
211Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
212Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
213Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
214Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
215Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
216Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
217Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
218Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
219Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
22Control (UI) Default Value FunctionDisable logging whenrerenderingOnmax_warnings 5 Sets the maximum number of warnings in theRenderLog tab. At the e
220Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
221Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
222Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
223Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
224Control (UI) Default Value Functionoperation ImageMultiply If you don't want layer the images together using theImageMultiply compositing oper
225Control (UI) Default Value Functionoperation (continued) • ImageIn - Bf. This only shows the areas of the backgroundthat overlap with the alpha of
226Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
227Control (UI) Default Value Functionchannel A The channel from out_mask input to use as a mask:• R - use the red channel as the mask.• G - use the g
228Control (UI) Default Value FunctionG enabled When enabled, affect the green channel of the image.B enabled When enabled, affect the blue channel of
229Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
23Control (UI) Default Value FunctionDebug Settings >Disable Featuresignore_textures Offignore_shaders Off When set to On, Arnold renders with a s
230Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
231Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
232Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
233Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
234Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
235Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
236Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
237Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
238Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
239Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
24Control (UI) Default Value Functionbucket_scanning top Sets the order of bucket scanning.threads 1 Specifies the number of threads used for renderin
240Control (UI) Default Value Functionchannel A The channel from out_mask input to use as a mask:• R - use the red channel as the mask.• G - use the g
241Control (UI) Default Value FunctionR enabled When enabled, affect the red channel of the image.G enabled When enabled, affect the green channel of
242ImageRampControl (UI) Default Value Functionbounds[resolution] Dependent on ProjectSettingsSets the size of the display window using the dropdownme
243Control (UI) Default Value FunctionAverage EnabledMin DisabledMax DisabledFront EnabledBack DisabledAuto-Disable UponReleaseEnabledImageReadThis no
244Control (UI) Default Value Functionimage > rawData: disabledcolorspace auto Select the colorspace for the file on disk. Uponload, the image sequ
245Control (UI) Default Value Functionframe frame Sets the frame number actually read from diskprior to applying the inMode, outMode,firstFrame, and l
246Control (UI) Default Value FunctionfirstFrame globals.inTime Sets the first valid frame of the sequence ofimages on disk. If a frame prior to first
247Control (UI) Default Value FunctionincludeInErrorChecking enabled When enabled, Katana includes this node when itautomatically checks ImageRead nod
248Control (UI) Default Value Functionchannel A The channel from out_mask input to use as a mask:• R - use the red channel as the mask.• G - use the g
249Control (UI) Default Value FunctionallowOverscan disabled This allows the node to generate overscan (if possible).Overscan refers to image pixel da
25Control (UI) Default Value Functionpin_threads auto Set to auto by default, in which case thread pinning isonly enabled if more than half the logica
250Control (UI) Default Value FunctionupFilter Mitchell The filter kernel to use for upsampling:• Gaussian• Triangle• Box• Bell• BSpline• Sinc• Lanczo
251Control (UI) Default Value FunctionR enabled When enabled, affect the red channel of the image.G enabled When enabled, affect the green channel of
252ImageScreenThis node layers images together using the Screen compositing algorithm: F+B-FB. It's similar to ImageHypot, butclamps pixel values
253Control (UI) Default Value Functionoperation ImageScreen If you don't want layer the images together using theImageScreen compositing operatio
254Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
255Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
256Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
257Control (UI) Default Value Functionheight globals.height The height of the text frame in pixels.The default setting, globals.height, resizes the te
258Control (UI) Default Value FunctionfontFile none Lets you select a font for the text when fontSource is set toFile.size 18.0, size[0] Sets the pixe
259Control (UI) Default Value Functionvjustify Center Sets how to align the text vertically:• Top - align the text along the top edge of the text fram
26Control (UI) Default Value Functiontexture_glossy_blur 0.01563 Specifies the amount of blur in texture lookups forglossy rays. If using the Cook-Tor
260Control (UI) Default Value Functionred 1 Sets the red value of the rendered text.green 1 Sets the green value of the rendered text.blue 1 Sets the
261Control (UI) Default Value FunctionEnable All N/Amain N/Aleft N/Aright N/AN/Amix 1maskchannel Alphainvert Disabledfringe Disabled This is common al
262Control (UI) Default Value FunctionAuto-Disable UponReleaseEnabledenableLow Enabled If enabled, any channel values below their corresponding levelw
263ImageTransform2DImageTransform2D lets you not only translate elements, but also rotate, scale, and shear them.Control (UI) Default Value FunctionR
264order trsx Sets the operation order for translate (t), rotate(r), scale (s), and shear (x).translate x, y 0, 0 Translates the image along the x and
265downFilter Lanczos3 The filter kernel to use for downsampling:• Gaussian• Triangle• Box• Bell• BSpline• Sinc• Lanczos2• Lanczos3• Lanczos5• Mitchel
266upFilter Lanczos3 The filter kernel to use for upsampling:• Gaussian• Triangle• Box• Bell• BSpline• Sinc• Lanczos2• Lanczos3• Lanczos5• Mitchell -
267clampOutput enabled Filtering can introduce negative values and sendvalues above 1.0.When clampOutput is enabled, Katana clampsthe RGB channels low
268shutter globals.compDefaults.motionBlur.shutter.i0,globals.compDefaults.motionBlur.shutter.i1Sets the open and close time of the shutterwhen motion
269Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
27ArnoldObjectSettingsThe ArnoldObjectSettings node is populated by the XML files located at ${KATANA_ROOT}/plugins/Resources/Arnold4.1/GenericAssign.
270Control (UI) Default Value Functionoperation (continued) The available operations (based on the Porter & Duff paper) are:• ImageAtop - Fb+B(1-f
271Control (UI) Default Value Functionoperation (continued) • ImageMin - min(F,B). This takes the minimum values of bothimages.• ImageMinus - B-F. Thi
272Control (UI) Default Value FunctiondisplayWindow Background The frame size to output in the event that the fg and bg inputsare different sizes:• Ba
273Control (UI) Default Value Functionchannel A The channel from the out_mask input to use as a mask:• R - use the red channel as the mask.• G - use t
274Control (UI) Default Value Functionbottom 0 Lets you offset the text frame by this number of pixels from thebottom.width globals.width The width of
275Control (UI) Default Value Functionalpha 1 Sets the alpha value of the pixels.color > HSVhue 0 Sets the hue of the pixels.saturation 0 Sets the
276Control (UI) Default Value FunctionsingleFrame: enabledframe globals.inTime Sets the frame to render when singleFrame isenabled.inputs[identifier]
277Control (UI) Default Value Functionchannels Input Selects the channels to render:• RGBA - Render the red, green, blue, and alphachannels. If any of
278Control (UI) Default Value FunctionfileFormat exr Sets the file format to output:• auto - Katana tries to determine the output formatfrom the file
279Control (UI) Default Value FunctionexrType Tiled Sets whether the exr file is written to support:• Tiled - random tile access.• Scanline - random s
28Control (UI) Default Value Functionpixel_error 0 Sets the acceptable tessellation error, in pixels, as seen from thecamera. If there’s no displaceme
280Control (UI) Default Value FunctionpngBitDepth auto Sets the bit depth of the rendered file. The defaultvalue, auto, means Katana tries to determin
281Control (UI) Default Value FunctiondisplayWindow input The frame size to write to the file:• input - Use the frame size from the input. This cropso
282Control (UI) Default Value Functionleft 0 Overscan specifies the number of pixels to pad therender request in each direction during a disk render(i
283Control (UI) Default Value FunctionsetActiveFrameRange disabled Sets how the active frame range for rendering isdefined:When enabled, the activeFra
284Control (UI) Default Value FunctionexcudeFromFarmOutputGeneration disabled When enabled, this node does not appear in anygenerated farm file (howev
285• Multiple geometry entries may be selected at once, but their parameters are not displayed in the GUI. Multipleentries may be selected, moved, and
286Control (UI) Default Value Functionlocations /root/world If leafName is not populated, info locations are createddirectly at the specified location
287The Isolate node cannot take a collection. You can however:1. Right-click on the collection name in the Scene Graph and select Collect and Select..
288Control (UI) Default Value FunctionEnable secondary(inverse) outputdisabled When enabled, the secondary output provides a scenecontaining the Scene
5 Nodes L-QLightCreateThis node is used to create a Scene Graph containing a light. LightCreate does not load the light from any file orproduct but in
29Control (UI) Default Value Functioncurve_mode ribbon Sets curve display to ribbon, thick, or oriented. Ribbonrenders curves with costant orientation
290Control (UI) Default Value Functionleft -1 This set of four number parameters controls the screen windowplacement on the imaging plane. They are, i
291Control (UI) Default Value Functionmanipulators > AddAdd Entry none Adds entries to the manipulators list.manipulators > manipulator0name non
292Control (UI) Default Value FunctionrotationOrder XYZ Sets the order in which rotation is applied:• XYZ• XZY• YXZ• YZX• ZXY• ZYXtransform > inter
293Control (UI) Default Value Functioneffect illumination Determines whether the link is acting upon the light'sillumination or shadow visibility
294Control (UI) Default Value FunctionlightMode CEL Controls how you specify which lights to operate on:• CEL• Paths - included for backward compatibi
295LiveGroupThe LiveGroup node is similar to the Group node except the contents are loaded from an external file. The contentsof the LiveGroup can be
296Control (UI) Default Value FunctionRevert N/A Reloads the LiveGroup from its current source, thus discardingany changes made while it was unlocked.
297Control (UI) Default Value FunctionIgnore SelectedEntriesN/A Disabled for this node while it is a LiveGroupStack.View At Location N/A Sets the curr
298Control (UI) Default Value Functionlocations /root/world Sets one or more Scene Graph path(s) to the location(s) to becreated. The locations parame
299Control (UI) Default Value FunctionAdd Input N/A Menu option to add a new nodeinput and create an additionallevel-of-detail location to storeits sc
Contents1 PrefaceAbout this Manual10Getting Help10Viewing Additional Help 10Contacting Customer Support 112 Nodes A-C12AimConstraint12Alembic_In13Arno
30Control (UI) Default Value Functiondisp_height 1 Sets the displacement scale. If disp_height is set without settingdisp_padding, there could be clip
300• by weight - select the level-of-detail location to keep based on its info > componentLodWeight attribute. Thelevel-of-detail location below th
301calculation of the bounding box mapped to the screen is different. For more on how to get the most out of theseparameters, please review the PRMan
302maxVisible 99999999999999997748809823456034029568When the bounding box is transformed to screen space, if itspixel count is less than the maxVisibl
303Control (UI) Default Value Functionpasses None Passes are typically render passes, but could also beauxiliary baking passes for generating point cl
304Control (UI) Default Value Functionasset none The asset to assign to the LookFile.resolveImmediately No When set to Yes, LookFileResolve runs on th
305Control (UI) Default Value FunctionAction none Searches the Scene Graph for lights and constraints brought inby LookFiles then enables or disables
306Control (UI) Default Value FunctionlocationForMaterials Load at originallocationSets where in the Scene Graph to import the materials from:• Load a
307Control (UI) Default Value FunctionPath N/AAppend Scenegraph Selection N/AReplace with Scenegraph Selection N/AAppend Nodegraph Node Locations N/AR
308LookFileOverrideEnableControl (UI) Default Value Functionlookfile N/AlookfileBrowse... N/ASet Node Name fromPathN/AoverrideWith Only this Versionlo
309MaterialThis node defines a material which is a set of shader calls and associated parameters. Materials are assigned togeometry using the Material
31Control (UI) Default Value FunctionAI_RAY_DIFFUSE On Enable or disable double-sided visibility for global illuminationdiffuse rays.AI_RAY_GLOSSY OnR
310Control (UI) Default Value Functionaction create new material Determines the node's behavior:create new material - creates a new Scene Graph l
311Control (UI) Default Value Functionnamespace nonemakeInteractive Yes When set to Yes, you can drag objects in the Viewer and Katanaretains the info
312MaterialAssignAssigns materials to geometry in the Scene Graph.Control (UI) Default Value FunctionCEL none Sets the CEL specification of Scene Grap
313• Right-click in the Node Graph on the Merge node input ports to delete any unused ports.• Right-click on a node while connecting a link in the Nod
314Control (UI) Default Value FunctionpreserveInheritedAttributes none Displays a list of attribute names for which inheritanceshould be preserved whe
315Control (UI) Default Value Functionarnold > bump N/Aarnold >displacementN/Aarnold > light N/Aarnold > lightFilter N/Aprman > surface
316NetworkMaterialInterfaceControlsControl (UI) Default Value FunctionmaterialLocation N/AmaterialLocationAdopt Scenegraph Selection N/AAdopt Selected
317Control (UI) Default Value FunctionnotEqualTo N/AnotIn N/AnumChildrenEqualTo N/AnumChildrenGreaterThanOrEqualTo N/Aregex N/Aand N/Ain N/Adefinition
318Control (UI) Default Value FunctionlocationAdopt ScenegraphSelectionN/AAdopt SelectedNodegraph NodeN/ANetworkMaterialSpliceControl (UI) Default Val
319Control (UI) Default Value Functioninputs > appendaction connectaction: connectconnectToNode N/AconnectToPort N/Aaction: insertconnectToNode N/A
32Control (UI) Default Value Functionname none The name used by the RenderOutputDefine node for theseoutput channel settings.This parameter usually ma
320NonpersistentSwitchThis node is identical to the Switch node, except that the in control is reset to 0 whenever the file is loaded (the valueyou se
321OCIOColorSpaceThis node coverts the input colorspace to another specified colorspace.Control (UI) Default Value FunctioninColorSpace Inf Sets the i
322Control (UI) Default Value Functionview Film • Film• Log• Rawexposurergb 0 Sets the exposure level for the r, g, and b channels together.r 0 Sets t
323Control (UI) Default Value Functionsrc none Specifies the src file path and name to use for the transform.This can be any file format that OpenColo
324Control (UI) Default Value Functionoperation Lin To Log Select the operation to perform:• Log To Lin - convert from a logarithmic (Cineon) format t
325Control (UI) Default Value FunctionresolveWithIds all When an Op has been deferred to run during op resolve youmust specify the resolveID. If the r
326Control (UI) Default Value FunctionScript N/A • Edit in <editor>... - opens an external editor for editing thelua script. Changes are synced
327Control (UI) Default Value FunctioninputBehavior only valid Controls how input ports on the node are mapped onto theinputs of the underlying Op. Th
328Control (UI) Default Value FunctionapplyWhen during op resolve Determines when the script is run:• during op resolve - the script and its arguments
329Control (UI) Default Value FunctionresolveIds N/A Specify a space-delimited list of strings to indicate that thisscript should only be resolved by
33Control (UI) Default Value Functionfilter gaussian_filter Sets the output channel filter. The controls available underfilterParameters are dependant
330Control (UI) Default Value FunctionexecutionMode: deferred, during Katana look file resolverecursiveEnable No When applying in a non-immediate stat
331OrientConstraintOrientConstraint matches the rotation (orientation) of the object in basePath to the object in targetPath. See alsoParentChildConst
332PointConstraintApplies a constraint that translates the base object to a point defined by the target object(s). See alsoOrientConstraint on the pre
333PrimitiveCreateAdds a primitive geometry element to a scene such as sphere, cube, or cylinder as well as renderer procedural, ribarchive, brickmap
334Control (UI) Default Value Functionrotate 0.0, 0.0, 0.0 Controls light rotation on the xyz axes.scale 1.0, 1.0, 1.0 Controls light scale on the xyz
335Control (UI) Default Value FunctionshutterOpening [ 0.0 1.0 ] Controls the speed of shutter opening and closing. Its twoarguments, a and b, are fra
336Control (UI) Default Value FunctionshadingInterpolation constant Controls how values are interpolated across a micropolygon.If constant, the color
337Control (UI) Default Value FunctionDisables the error codes entered. For example, adding a newfield, with entry R20092 suppresses any errors of typ
338Control (UI) Default Value Functionderivativescentered Yes Sets whether or not derivatives are calculated symmetricwith respect to the (u,v) parame
339Control (UI) Default Value FunctionreferenceCamera worldCamera This option sets which camera to use when dicinggeometry. Dicing can be calculated f
34Control (UI) Default Value Functionalpha_half_precision Offdepth_half_precision OffdriverParameters when driver: driver_displaycallback N/Acallback_
340Control (UI) Default Value Functioncoordinatesystem object The coordinate system used bydisplacementbound.sphere.irradiancemaxerror 0.5 When set to
341Control (UI) Default Value Functionshadingmodel matte Specifies a simplified shading model to use when tracingphotons. Valid strings are glass, wat
342Control (UI) Default Value Functionmaxspeculardepth 2 Limits the number of specular bounces for indirectilluminance, relative to the associated pri
343Control (UI) Default Value Functionuser N/A PRMan supports the use of arbitrarily definedtoken/value pairs for the user attribute. Thesetoken/value
344Control (UI) Default Value Functiondepthrelativeshadingrate 1 By default, shading rates are isotropic, and the shadingrate in depth is the same as
345Control (UI) Default Value Functiondiffusehitmode primitive When set to primitive, the Cs and Os vertex variables (orColor and Opacity attributes)
346Control (UI) Default Value Functionrelativeshadingrate 1 Sets the value of the relative shading rate equal torelativeshadingrate multiplied by any
347Control (UI) Default Value Functionattributecombining strict Allows relaxation of the rules governing whether or nottwo grids can be combined and s
348Control (UI) Default Value Functionz_flip Yes Determines whether lights orient along positive ornegative Z.geometricApproximationmotionfactor 0 Con
349Control (UI) Default Value Functionsides 2 When set to 2, subsequent surfaces are considered two-sided and both the inside and the outside of the s
35Control (UI) Default Value Functionappend Off When enabled, Arnold preserves previously rendered tiles, andonly processes missing tiles, appending t
350Control (UI) Default Value Functionribinclude N/A This is a place where you can add any arbitrary rib code tothe section ofthe rib defined by the c
351Control (UI) Default Value Functionname nonetype varying floatparams nonePrmanShadingNodeControl (UI) Default Value Functionname nonenodeType varyi
352• To prune out all polymesh objects, use a 'Custom' type statement that looks like this://*{@type=="polymesh"} Change polymesh
6 Nodes R-ZReflectionConstraintReflectionConstraint transforms the base object to a mirrored position opposite the target plane object.Control (UI) De
354RenderThe Render node takes a scene as input and renders images. The first input on this node is the scene to render.Additional inputs are dependen
355Control (UI) Default Value Functionoutputsoutputs none Manages which available outputs are active.farmGlobalSettingssetActiveFrameRange disabled Wh
356Control (UI) Default Value FunctionforceFarmOutputGeneration disabled When enabled, this node always appears in agenerated farm file (regardless of
357Control (UI) Default Value Functiontype color Specifies the type of output.• color - mostly used to render out rgb beauty files, but also canbe use
358Control (UI) Default Value FunctionexrCompression Scanline ZIP Defines the exr compression method to use. All methods arelossless (with the excepti
359Control (UI) Default Value FunctioncomputeStats None Allows you to compute image statistics as a post process,appending as exr metadata. Select:• N
36Control (UI) Default Value Functiondither 1unpremult_alpha Offskip_alpha Offappend Off When enabled, Arnold preserves previously rendered tiles, and
360Control (UI) Default Value FunctionclampOutput No When set to Yes, post-render clamp negative rgb values to 0,and clamp alpha values to 0-1.Note: c
361Control (UI) Default Value Functioncommand shell Sets the outline function to generate. Default valueof 'shell' expects a single commandA
362Control (UI) Default Value FunctionkeywordArguments none Array of keyword arguments (name => value pairs)added to the outline function.Example:c
363Control (UI) Default Value FunctionsetActiveFrameRange: enabledstart 1 When setActiveFrameRange is enabled, sets thestart of the active frame range
364Control (UI) Default Value FunctioncameraName /root/world/cam/camera Specifies the camera that the scene should be renderedthrough. The field conta
365Control (UI) Default Value FunctionbasePath None Sets the object to constrain.targetPath None Sets the object(s) to constrain the object in basePat
366NOTE: ScenegraphXML is provided as a reference example only. It is not intended for production use, andis not supported.Some asset elements that ca
367Control (UI) Default Value FunctionrespectMotionBlur Yes When set to Yes, constraints are adjusted to allow for thetarget's motion within the
368Control (UI) Default Value FunctiondefineOutputs primary shadow Acts like a render output device with override capabilities.Select:• no override• p
369Control (UI) Default Value Function[Pass Added]ShadowBranch N/A See ShadowBranch node information.Add light N/A[Add light objecttable]N/APass list
37Control (UI) Default Value FunctionfilterParameters when filter: cubic_filterN/AfilterParameters when filter: disc_filterwidth 2filterParameters whe
370Control (UI) Default Value FunctiontransformOrder Scale Rotate Translate Sets the order in which transforms are applied:• Scale Rotate Translate• S
371TeleportThis node can be used to visually clean up a scene by hiding the lines between nodes. In order to attach more thanone node to the Teleport
372Control (UI) Default Value Functionpath /root/world/geo Sets the path to a Scene Graph location.order Scale Rot Trans Sets the order to apply the t
373Control (UI) Default Value FunctionvariableName var1 Specify the name of the graph state variable to which you wantto match a specific pattern.patt
374Control (UI) Default Value Functionpatterns N/A Specify the pattern input that the graph state variable shouldmatch in order to route a specific se
375Control (UI) Default Value FunctionCEL none Collection Expression Language. Used to specify Scene Graphlocations on which an operation or assignmen
376Control (UI) Default Value Functionsmoothing inherit When the objects referenced by the CEL statement are beingdisplayed as points or lines, this p
377Control (UI) Default Value FunctionCEL none Collection Expression Language. Used to specify Scene Graphlocations on which an operation or assignmen
38ArnoldShadingNodeControl (UI) Default Value Functionname ArnoldShadingNodenodeType none Dropdown box to choose available shaders.Once a shader has b
39Control (UI) Default Value Functionbarndoor_right_bottom1barndoor_right_edge 0barndoor_bottom_left1barndoor_bottom_right1barndoor_bottom_edge0barndo
ClippingConstraint102CollectionCreate103ConstraintListEdit103ConstraintResolve104CoordinateSystemDefine1043 Nodes D-H106DependencyMerge106DollyConstra
40Control (UI) Default Value Functionshader 0.0000, 0.0000,0.0000, 0.0000parameters > shaderRGBHSLHSVparameters when nodeType: cylinder_lightbottom
41Control (UI) Default Value Functionshadow_density Onshadow_color 0.0000 0.0000 0.0000parameters > shadow_colorRGBHSLHSVparameters when nodeType:
42Control (UI) Default Value Functionpostion > Add > NewEntry0.0, 0.0, 0.0direction > Add > NewEntry0.0, 0.0, -1.0radius 0.5decay_type qua
43Control (UI) Default Value Functionparameters when nodeType: disc_light (Cont.)samples 1normalize Onaffect_diffuse Onaffect_specular Onaffect_volume
44Control (UI) Default Value FunctionHSVparameters when nodeType: distant_light (Cont.)intensity 1exposure 0cast_shadows enabledcast_volumetric_shadow
45Control (UI) Default Value Functionmax_bounces 999volume_density N/Atime_samples > Add >New Entryvolume_samples 2parameters when nodeType: fla
46Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: fog (Cont.)ground_point 0.0, 0.0, 0.0ground_normal 0.0, 0.0, 1.0parameters whe
47Control (UI) Default Value Functionrootcolor 0.1000, 0.1000,0.1000parameters > rootcolorRGBHSLHSVparameters when nodeType: hair (Cont.)tipcolor 0
48Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: hair (Cont.)spec_shift 0gloss 10spec2 0spec2_color 1.0000, 0.4000,0.1000parame
49Control (UI) Default Value Functionfilename N/Afilter smart_bicubicmipmap_bias 0single_channel disabledstart_channel 0swrap periodictwrap periodicss
ImageBrightness149ImageChannels150ImageCheckerboard153ImageClamp154ImageColor156ImageContrast158ImageCoordinate160ImageCrop161ImageDifference162ImageD
50Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: image (Cont.)cache_texture_handlesenabledparameters when nodeType: lambertKd 0
51Control (UI) Default Value Functiongeometry_type boxgeometry_matrix default matrixdensity 0roundness 0width_edge 0height_edge 0ramp 0ramp_axis xpara
52Control (UI) Default Value FunctionHSLHSVparameters when nodeType: mesh_light (Cont.)intensity 1exposure 0cast_shadows enabledcast_volumetrics enabl
53Control (UI) Default Value Functionmax_bounces 999volume_density N/Atime_samples > Add >New Entryvolume_samples 2parameters when nodeType: mot
54Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: photometric_light (Cont.)intensity 1exposure 0cast_shadows enabledcast_volumet
55Control (UI) Default Value Functionsss 1indirect 1max_bounces 999volume_density N/Atime_samples > Add >New Entryvolume_samples 2parameters whe
56Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: physical_sky (Cont.)sky_tint 1.0000, 1.0000,1.0000parameters > sky_tintRGBH
57Control (UI) Default Value FunctionHSLHSVparameters when nodeType: point_light (Cont.)intensity 1exposure 0cast_shadows enabledcast_volumetric_shado
58Control (UI) Default Value Functionindirect 1max_bounces 999volume_density N/Atime_samples > Add >New Entryvolume_samples 2parameters when nod
59Control (UI) Default Value Functioncast_volumetric_shadowsenabledshadow_density 1shadow_color 0.0000, 0.0000,0.0000parameters > shadow_colorRGBHS
ImageOrient226ImageOut227ImageOver231ImagePlus235ImagePosition239ImagePremultiply240ImageRamp242ImageRead243ImageReformat247ImageSaturation250ImageScr
60Control (UI) Default Value Functioncamera 1.0000, 1.0000,1.0000, 1.0000parameters > cameraRGBHSLHSVparameters when nodeType: ray_switch (Cont.)sh
61Control (UI) Default Value FunctionHSLHSVparameters when nodeType: ray_switch (Cont.)diffuse 1.0000, 1.0000,1.0000, 1.0000parameters > diffuseRGB
62Control (UI) Default Value Functionvisibility 65535opaque_alpha enabledformat angularX_angle 0Y_angle 0Z_angle 0X 1.0, 0.0, 0.0Y 0.0, 1.0, 0.0Z 0.0,
63Control (UI) Default Value Functioncast_columetric_shadowsenabledshadow_density 1shadow_color 0.0000, 0.0000,0.0000parameters > shadow_colorRGBHS
64Control (UI) Default Value Functionposition > Add > NewEntrylook_at > Add > NewEntryup > Add > New Entryradius 0lens_radius 0cone_
65Control (UI) Default Value Functioncast_volumetric_shadowsenabledshadow_density 1shadow_color 0.0000, 0.0000,0.0000parameters > shadow_colorRGBHS
66Control (UI) Default Value FunctionKd 0.7Kd_color 1.0000, 1.0000,1.0000parameters > colorRGBHSLHSVparameters when nodeType: standard (Cont.)diffu
67Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: standard (Cont.)reflection_exit_color 0.0000, 0.0000,0.0000parameters > Kr_
68Control (UI) Default Value FunctionHSLHSVparameters when nodeType: standard (Cont.)refraction_roughness 0refraction_exit color 0.0000, 0.0000,0.0000
69Control (UI) Default Value FunctionRGBHSLHSVparameters when nodeType: standard (Cont.)direct_specular 1indirect_specular 1direct_diffuse 1indirect_d
LocationCreate297LodGroupCreate298LodSelect299LodValuesAssign300LookFileAssign302LookFileBake302LookFileGlobalsAssign303LookFileLightAndConstraintActi
70Control (UI) Default Value Functionbounce_factor 1opacity 1.0000, 1.0000,1.0000parameters > opacityRGBHSLHSVparameters when nodeType: standard (C
71Control (UI) Default Value FunctionHSLHSVparameters when nodeType: utility (Cont.)opacity 1parameters when nodeType: volume_scatteringdensity 0sampl
72Control (UI) Default Value FunctionHSLHSVparameters when nodeType: wireframeline_width 1fill_color 1.0000, 1.0000,1.0000parameters > fill_colorRG
73This node traverses the copyFrom scene at location fromRoot, and the input scene at location toRoot. From theselocations on, it expects to find iden
74Control (UI) Default Value FunctiontoCEL none Allows you to filter the evaluation of this node. Only locations inthe destination scene that match to
75Control (UI) Default Value FunctionAppend ScenegraphSelectionN/A Adds a Paths list to this CEL parameter and places selectedScene Graph locations in
76Control (UI) Default Value FunctionAdd Scene RootCollections...N/A Brings up a dialog box populated with the collections currentlyon /root. You can
77Control (UI) Default Value FunctionCopy Overrides ToSelected ScenegraphLocation...N/A Copies the override to the Scene Graph location currentlyselec
78Control (UI) Default Value FunctionCustom File Parser none Specifies the .so file with the Attributes File parser. Leave itempty to use the default
79Control (UI) Default Value Functionmode Current Frame Sets the timing mode to apply to the asset:• Current Frame - uses the current frame to access
OCIOLookTransform324OpResolve324OpScript325OrientConstraint331ParentChildConstraint331PointConstraint332PrimitiveCreate333PrmanGlobalSettings334PrmanO
80Control (UI) Default Value FunctionCEL none Specifies Scene Graph locations on which the operation orassignment acts. The Scene Graph locations are
81Control (UI) Default Value FunctiongroupAttr none Describes the group name where the attribute file modificationsare placed.args: GeoScalerscale 0.5
82• GetArguments([asOpArgs=False, asFnAttribute=False]) - returns a list of arguments to the attribute script. If theasOpArgs parameter is set to True
83• GetXform([worldSpace=False, atLocation=None, asAttr=False, atSamples=None, asFnAttribute=False]) - returnsthe local or worldspace transformation a
84Control (UI) Default Value FunctiontoCEL > AddStatementsN/A • Paths - Adds a Paths list to this CEL parameter.• Collections - Adds a Collections
85Control (UI) Default Value FunctionAdd Collections FromScenegraphSelection...N/A Brings up a dialog box with a list of the collections from thecurre
86Control (UI) Default Value FunctionapplyWhen immediate Determines when the script is run:• immediate - the script runs at the locations specified by
87Control (UI) Default Value FunctioninitializationScript: Yessetup none Contains a Python script to run once before the scriptparameter is run for ea
88Control (UI) Default Value FunctionReplace withNodegraph NodeLocationsN/A Removes all existing paths and replaces them with a path foreach selected
89Control (UI) Default Value FunctionSelect All N/A Selects all the paths in this list.Select Selected PathsIn ScenegraphN/A Selects the Scene Graph l
Transform3D371VariableDelete372VariableEnabledGroup372VariableSet373VariableSwitch373VelocityApply374ViewerObjectSettings374VisibilityAssign376ZoomToR
90Control (UI) Default Value FunctionattributeType double The type of the attribute that is overridden:• integer• double• float• string• groupgroupInh
91| | |-- expr = 'print "hi"'| | `-- historyName = 'AttributeScript'| `-- resolveIds = 'test'`-- t
92Control (UI) Default Value FunctioncelSelection > AddStatementsN/A • Paths - Adds a Paths list to this CEL parameter.• Collections - Adds a Colle
93Control (UI) Default Value FunctiontargetPath none Describes the object(s) location to which the basePath object isconstrained. The targetPath param
94Control (UI) Default Value FunctiontargetPath none Describes the location of the geometry who's bounding box isbeing adjusted. The targetPath p
95NOTE: The default values change when initially connected to a camera.Control (UI) Default Value FunctioncameraLocation /root/world/cam/camera Descri
96Control (UI) Default Value Functionname /root/world/cam/camera This is the Scene Graph location where the camera is created.For example, the default
97Control (UI) Default Value FunctionorthographicWidth 30 Sets the orthographic projection width.includeInCameraList Yes When enabled, the camera is v
98Control (UI) Default Value Functionmatrix 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,1.0, 0.0, 0.0, 0.0, 0.0, 1.0,1.0, 0.0, 0.0, 0.0, 0.0, 1.0Controls transformat
99Control (UI) Default Value FunctionimagePath none Sets the filepath of the image or sequence to display in theimage plane. Supported file formats in
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