Amazon VERSION 2.0V1 Uživatelský manuál Strana 15

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APPENDIX A: RELEASE NOTES
Ocula 3.0v1
140
The Foundry
Ocula 2.0v1
New, improved disparity generation algorithm.
•A Solver input to allow the camera solve from another sequence
shot with the same rig to be reused.
A foreground (Fg) input to delineate foreground regions from
background. This helps to ensure that disparities are constrained
to remain within each delineated region.
O_InteraxialShifter:
A foreground (Fg) input to delineate foreground regions from
background. This helps to ensure that disparities are constrained
to remain within each delineated region.
O_NewView:
A foreground (Fg) input to delineate foreground regions from
background. This helps to ensure that disparities are constrained
to remain within each delineated region.
•O_VerticalAligner:
•A Solver input to allow feature matches to be reused.
Support for transform concatenation for multiple O_VerticalAligner
nodes (except when Alignment Method is set to Vertical Skew).
Four new alignment methods: Scale, Simple Shift, Scale Rotate, and
Camera Rotation.
O_ColourMatcher (formerly O_ColourMatch):
•A Mask input to allow you to specify a region of interest for the
colour transform.
A new, block-based matching mode for dealing with local colour
differences.
Note that O_InterocularShifter has been renamed to O_InteraxialShifter to
remove ambiguity.
Improvements
Ocula 2.0 has been redesigned to allow a more flexible workflow. For details
of the improvements to individual plug-ins, see the
New Features section
above. It also features a completely new disparity generation algorithm for
greater accuracy and speed.
Bug Fixes
BUG ID 7387 - O_ColourMatch: super black material (negative) was wrapped
/ clipped back from 1.0.
Known Bugs and Workarounds
BUG ID 2349 - Add a standard plug-in path for Nuke plug-ins.
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